Aerodynamic Objects Core 2.0.0
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AerodynamicObjects.Utility.LifeTimer Class Reference

Destroys the GameObject that this script is attached to after a given amount of time. More...

Inheritance diagram for AerodynamicObjects.Utility.LifeTimer:

Public Attributes

float lifeSpanDuration = 10f
 

Detailed Description

Destroys the GameObject that this script is attached to after a given amount of time.

Uses the fixed update thread.

Member Data Documentation

◆ lifeSpanDuration

float AerodynamicObjects.Utility.LifeTimer.lifeSpanDuration = 10f

The documentation for this class was generated from the following file: