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Aerodynamic Objects Core 2.0.0
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Sets the physics fixed time step for the simulation scene. More...
Public Attributes | |
| float | fixedTimeStep = 0.01f |
Sets the physics fixed time step for the simulation scene.
Used for demos which require a smaller time step than Unity's default 0.02 seconds.
| float AerodynamicObjects.Demos.TimeStepSetter.fixedTimeStep = 0.01f |