Aerodynamic Objects Core 2.0.0
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AerodynamicObjects.Demos.GliderSpawner Class Reference

Used to spawn gliders into the scene for the glider demo. More...

Inheritance diagram for AerodynamicObjects.Demos.GliderSpawner:

Public Attributes

GameObject planePF
 
float spawnRadius = 10
 The radius of the ring around which the gliders are randomly spawned. More...
 
float spawnRate = 1
 Number of gliders launched per second. More...
 
float elevatorTrim = 0
 Fixed elevator setting for glider. More...
 
float rudderTrim = .5f
 Fixed rudder setting for glider. More...
 
int maxGliders = 100
 The maximum number of gliders to be spawned. More...
 
Transform spawnTarget
 

Detailed Description

Used to spawn gliders into the scene for the glider demo.

Member Data Documentation

◆ elevatorTrim

float AerodynamicObjects.Demos.GliderSpawner.elevatorTrim = 0

Fixed elevator setting for glider.

Default value of 0 radians. Negative value reduces the trim speed, positive value increases the trim speed.

◆ maxGliders

int AerodynamicObjects.Demos.GliderSpawner.maxGliders = 100

The maximum number of gliders to be spawned.

◆ planePF

GameObject AerodynamicObjects.Demos.GliderSpawner.planePF

◆ rudderTrim

float AerodynamicObjects.Demos.GliderSpawner.rudderTrim = .5f

Fixed rudder setting for glider.

Default value of 0.5 radians. Opposite sign changes the turn direction.

◆ spawnRadius

float AerodynamicObjects.Demos.GliderSpawner.spawnRadius = 10

The radius of the ring around which the gliders are randomly spawned.

◆ spawnRate

float AerodynamicObjects.Demos.GliderSpawner.spawnRate = 1

Number of gliders launched per second.

◆ spawnTarget

Transform AerodynamicObjects.Demos.GliderSpawner.spawnTarget

The documentation for this class was generated from the following file: