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Aerodynamic Objects Core 2.0.0
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Used to spawn gliders into the scene for the glider demo. More...
Public Attributes | |
| GameObject | planePF |
| float | spawnRadius = 10 |
| The radius of the ring around which the gliders are randomly spawned. More... | |
| float | spawnRate = 1 |
| Number of gliders launched per second. More... | |
| float | elevatorTrim = 0 |
| Fixed elevator setting for glider. More... | |
| float | rudderTrim = .5f |
| Fixed rudder setting for glider. More... | |
| int | maxGliders = 100 |
| The maximum number of gliders to be spawned. More... | |
| Transform | spawnTarget |
Used to spawn gliders into the scene for the glider demo.
| float AerodynamicObjects.Demos.GliderSpawner.elevatorTrim = 0 |
Fixed elevator setting for glider.
Default value of 0 radians. Negative value reduces the trim speed, positive value increases the trim speed.
| int AerodynamicObjects.Demos.GliderSpawner.maxGliders = 100 |
The maximum number of gliders to be spawned.
| GameObject AerodynamicObjects.Demos.GliderSpawner.planePF |
| float AerodynamicObjects.Demos.GliderSpawner.rudderTrim = .5f |
Fixed rudder setting for glider.
Default value of 0.5 radians. Opposite sign changes the turn direction.
| float AerodynamicObjects.Demos.GliderSpawner.spawnRadius = 10 |
The radius of the ring around which the gliders are randomly spawned.
| float AerodynamicObjects.Demos.GliderSpawner.spawnRate = 1 |
Number of gliders launched per second.
| Transform AerodynamicObjects.Demos.GliderSpawner.spawnTarget |