◆ Start()
| void AerodynamicObjects.Demos.FlowRoundAnAerofoil.Start |
( |
| ) |
|
◆ VelocityFunction()
| override Vector3 AerodynamicObjects.Demos.FlowRoundAnAerofoil.VelocityFunction |
( |
Vector3 |
position | ) |
|
|
virtual |
Override this function to change the way the velocity of the fluid is calculated.
- Parameters
-
| position | Position of the object in the global (earth) frame of reference. |
- Returns
- The velocity of the fluid at the given position in the global (earth) frame.
Reimplemented from AerodynamicObjects.FlowPrimitive.
◆ alpha
| float AerodynamicObjects.Demos.FlowRoundAnAerofoil.alpha |
◆ center
| Vector3 AerodynamicObjects.Demos.FlowRoundAnAerofoil.center |
◆ circle
| Transform AerodynamicObjects.Demos.FlowRoundAnAerofoil.circle |
◆ coreRadius
| float AerodynamicObjects.Demos.FlowRoundAnAerofoil.coreRadius |
◆ Lambda
| float AerodynamicObjects.Demos.FlowRoundAnAerofoil.Lambda |
◆ pointCount
| int AerodynamicObjects.Demos.FlowRoundAnAerofoil.pointCount |
| float AerodynamicObjects.Demos.FlowRoundAnAerofoil.R |
◆ rotation
| float AerodynamicObjects.Demos.FlowRoundAnAerofoil.rotation |
◆ sensor
| FlowSensor AerodynamicObjects.Demos.FlowRoundAnAerofoil.sensor |
◆ Vinf
| float AerodynamicObjects.Demos.FlowRoundAnAerofoil.Vinf |
◆ wlineRenderer
| LineRenderer AerodynamicObjects.Demos.FlowRoundAnAerofoil.wlineRenderer |
◆ zlineRenderer
| LineRenderer AerodynamicObjects.Demos.FlowRoundAnAerofoil.zlineRenderer |
◆ Zscale
| float AerodynamicObjects.Demos.FlowRoundAnAerofoil.Zscale |
The documentation for this class was generated from the following file: