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Aerodynamic Objects Core 2.0.0
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A follow camera which maintains a fixed heading relative to the target. More...
Public Attributes | |
| Transform | target |
| float | cameraSmoothing = 0.1f |
| float | scrollSpeed = 1f |
| How fast the camera stand off distance changes when scrolling the mouse. More... | |
| float | lookRotationSpeed = 0.1f |
| Look rotation speed affects how quickly the camera rotates to look at the target. More... | |
A follow camera which maintains a fixed heading relative to the target.
The heading offset is set on Awake using the relative position of the camera and target. The user can scroll to adjust distance from the target.
| float AerodynamicObjects.Demos.ChaseCamera.cameraSmoothing = 0.1f |
| float AerodynamicObjects.Demos.ChaseCamera.lookRotationSpeed = 0.1f |
Look rotation speed affects how quickly the camera rotates to look at the target.
Higher values will keep the target in the centre of the camera's view.
| float AerodynamicObjects.Demos.ChaseCamera.scrollSpeed = 1f |
How fast the camera stand off distance changes when scrolling the mouse.
| Transform AerodynamicObjects.Demos.ChaseCamera.target |