Provides a spawn aero object function which is called on a button press in the Wind Tunnel Demo scene.
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Provides a spawn aero object function which is called on a button press in the Wind Tunnel Demo scene.
◆ ConfigureAeroObject()
| void AerodynamicObjects.Demos.AeroObjectSpawner.ConfigureAeroObject |
( |
GameObject |
go | ) |
|
◆ SpawnAeroObject()
| void AerodynamicObjects.Demos.AeroObjectSpawner.SpawnAeroObject |
( |
| ) |
|
◆ aeroObject
| GameObject AerodynamicObjects.Demos.AeroObjectSpawner.aeroObject |
◆ maxCamber
| float AerodynamicObjects.Demos.AeroObjectSpawner.maxCamber |
◆ maxDimension
| float AerodynamicObjects.Demos.AeroObjectSpawner.maxDimension |
◆ maxMass
| float AerodynamicObjects.Demos.AeroObjectSpawner.maxMass |
◆ minDimension
| float AerodynamicObjects.Demos.AeroObjectSpawner.minDimension |
◆ minMass
| float AerodynamicObjects.Demos.AeroObjectSpawner.minMass |
◆ spawnCentre
| Transform AerodynamicObjects.Demos.AeroObjectSpawner.spawnCentre |
◆ spawnRadius
| float AerodynamicObjects.Demos.AeroObjectSpawner.spawnRadius |
The documentation for this class was generated from the following file: