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Aerodynamic Objects Core 2.0.0
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This is the complete list of members for AerodynamicObjects.Flow.CreateFlowPrimitiveTools, including all inherited members.
| AppendFilament(VortexFilament existingFilament, Vector3 endPosition) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| AppendFilament(VortexNode existingNode, Vector3 endPosition) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| AppendFilament(VortexFilament existingFilament, Vector3 endPosition, bool isDynamic, bool isTemporal, float initialStrength, float coreRadius) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| AppendFilament(VortexNode existingNode, Vector3 endPosition, bool isDynamic, bool isTemporal, float initialStrength, float coreRadius, AnimationCurve strengthWithTime, float life, Transform parent=null) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreateKinematicTriggerObject(Vector3 position, Quaternion rotation, string name) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreatePointSource() | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreateVortexFilament(Vector3 startPosition, Vector3 endPosition, Transform parent=null) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreateVortexFilament(Vector3 startPosition, Vector3 endPosition, bool isDynamic, bool isTemporal, float initialStrength, float coreRadius, Transform parent=null) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreateVortexFilament(Vector3 startPosition, Vector3 endPosition, bool isDynamic, float lifeSpanDuration, float initialStrength, AnimationCurve strengthOverTime, float coreRadius, Transform parent=null) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreateVortexFilamentWithoutNodes(Vector3 position) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreateVortexFilamentWithoutNodes(Vector3 position, bool isDynamic, bool isTemporal, float initialStrength, float coreRadius) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreateVortexNode(Vector3 position, Quaternion rotation) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreateVortexRing(Vector3 position, float radius, int numNodes) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |
| CreateVortexRing(Vector3 position, float radius, int numNodes, bool isDynamic, bool isTemporal, float initialStrength, float coreRadius) | AerodynamicObjects.Flow.CreateFlowPrimitiveTools | static |