◆ Arrow() [1/4]
| AerodynamicObjects.ArrowComponent.Arrow.Arrow |
( |
| ) |
|
◆ Arrow() [2/4]
| AerodynamicObjects.ArrowComponent.Arrow.Arrow |
( |
Color |
color | ) |
|
◆ Arrow() [3/4]
| AerodynamicObjects.ArrowComponent.Arrow.Arrow |
( |
Color |
color, |
|
|
string |
name |
|
) |
| |
◆ Arrow() [4/4]
| AerodynamicObjects.ArrowComponent.Arrow.Arrow |
( |
Color |
color, |
|
|
string |
name, |
|
|
Texture2D |
texture |
|
) |
| |
◆ DestroyArrow()
| void AerodynamicObjects.ArrowComponent.Arrow.DestroyArrow |
( |
| ) |
|
◆ SetVisible()
| void AerodynamicObjects.ArrowComponent.Arrow.SetVisible |
( |
bool |
isActive | ) |
|
◆ body
| Transform AerodynamicObjects.ArrowComponent.Arrow.body |
◆ head
| Transform AerodynamicObjects.ArrowComponent.Arrow.head |
The documentation for this class was generated from the following file: